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General description of a push button switch and button switch schematic symbol. The push button is a momentary switch that will only cause its leads to connect when held in a pushed condition.

Programming for push button switch functionality on the Atmel AVR microcontroller on PORTB Pin 1 using the condition that uses the bit_is_clear(PIN?, ?) function. In this case, the push button has a capacitor to provide for hardware debouncing.

How to make a program for the push button switch for an Atmel AVR microcontroller so that the action is only activated when the push button is pressed then released. A condition using the function bit_is_clear is used to test for the push button press and then a variable is used to determine pressed state and released state. Within the condition, there is another condition to determine if the push button is in the released state before the push button is pressed. This means that the push button must have been released before the push button pressed action is invoked.

An example of a conditional statement if (condition){ do this code } else { do this code}. This particular conditional statement is meant to be used for a button press.

Similar code is put into a single function to be called by two uses. In this example, two push buttons are needed to be read (evaluated) and a set code needs to be executed when each of these push buttons are pressed and released. Since these two push buttons will perform similar actions, the code is taken into a single function to be called by each of these push button conditions. Array is used in this code.

Similar code is put into a single function to be called by two uses. In this example, two push buttons are needed to be read (evaluated) and a set code needs to be executed when each of these push buttons are pressed and released. Since these two push buttons will perform similar actions, the code is taken into a single function to be called by each of these push button conditions. Array is used in this code.

The == (double equals) is a logical operation that returns a true or false. The variable or value is on the left of the == and the test value is on the right. Example: Pressed == 0. That will return true if the Pressed variable is assigned a 0 value. If the Pressed variable is not assigned a 0 value, then the condition will be false and if used in a if {} else {} statement, the code in the else code block will be executed. If a single equals sign = is used, then the variable on the left of the = will be assigned the value on the right.

In this case, the brackets {} or [] and Parenthesis () are changed to highlight their positions which allows better visual of the containing code or condition. To changes these attributes, go to Tools -> Options -> Schemes (Styles or advanced) to open the configuration screen for these options. The item that was changed is called "Brace Match".

This is an example using an IF and Condition testing if the variable in the condition is greater than or equal to a value.

The switch statement is a conditional statement. The switch statement is like a menu, and case is like the menu option. The switch will have a variable and each case statement will have a value that this variable may be matched.

The if else condition can be used as an alternative to the switch case conditional statement and vice versa.

Sometimes a condition will need to exist that tests a variable against a binary number. This is how to do this using the == operator.